Trivial: iPhone Game




The game is a Who Wants to be a Millionaire style trivial challenge for the iPhone. I had to create three tracks that fit the difficulty of the question, matched the other two tracks, didn't distract the player from answering the question and yet added a healthy emotional dose for the player. It took a little bit of research to get a good feel for this type of music and it was interesting gearing the frequency of the audio to the frequency of the iPhone speakers.

The music is timed to the events happening during game-play, at 15 seconds, one of the four answers goes away and the intensity heightens, at 25 seconds the third answer goes away and that's where there are only two choices left and some intense orchestral strings come in to augment the rush. Game is available in the appstore.

Please note that samples are for evaluation purposes only.