Greysoul: Game Soundtrack



Greysoul is an RPG built in chapters, using an episodic model. The game concept makes use of this structure to tell varied stories fro the point of view of different protagonists. The soundtrack has been a lot of fun to write, it is the darkest project I've worked on and I have had a lot of freedom in its composition. The string section is the predominant sound in the soundtrack, the harp is brought in at various points to re-enforce the mood with dark melodies. I put emphasis on simplicity, and it help form a soundtrack that features a solid background mood.

Grey Citadel
Tomb of Cal'Amir
Hall of Elders

Please note that samples are for evaluation purposes only.